A few days ago while in Computex presentation, AMD finally shared more details about its long-anticipated DLSS alternative, the FidelityFX Super Resolution (FSR). And for those looking forward to the support for the technology on the consoles, there’s good news as a Microsoft spokesperson said: “At Xbox, we’re excited by the potential of AMD’s FidelityFX Super Resolution technology as another great method for developers to increase frame rates and resolution. We will have more to share on this soon” and confirmed to IGN that the Xbox will be getting AMD FSR support.
AMD’s FSR, like Nvidia’s DLSS, is an image upscaling technique meant to improve the performance and framerate output in games, but unlike the DLSS, FSR will not require dedicated Tensor cores as the implementation of the two techniques are fundamentally different. So the Radeon team is able to add support for FSR across a wide range of hardware and this includes older GCN-based Polaris architecture all the way up to the latest RDNA 2-based RX 6000 series.
AMD seemingly forgot to mention FSR support on the original Polaris RX 400 series, but its Community Manager Mickey Molad later confirmed on Reddit that the RX 480 and the 470 are included in the FSR support list too. In fact, even Nvidia non-RTX cards will work as well.
This means that the current-gen Xbox Series X|S, as well as last-gen Xbox One X|S, can technically support FSR, although it remains to be seen if the company would be willing to bring the technology to older gen hardware.