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7 great RPGs without a sequel

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7 great RPGs without a sequel

Role-playing games are loved for their immersive worlds which literally make the player feel like the character they are playing as. Best examples of RPGs provide us with excellent stories and a plethora of options to go through them as we like. Mostly, these stories continue with a sequel but sometimes it does not happen. It is indeed heartbreaking to see when an ordinary game releases a dozen titles that does not bring anything groundbreaking and a great game does not even have one sequel. Today, we are looking at seven of those RPGs which never had a sequel while they truly deserve one.

Tyranny

Tyranny has a world in transition from Bronze Age to Iron Age. Named Terratus and ruled by Kyros, player is undertaking the mission of ending a rebellion through a huge adventure in this world. When we say that Obsidian made this game, most gamers will understand immediately that they are looking at a gem.

Tyranny uses isometric view, and a good bunch of character building options where you define your character through certain strengths and weaknesses. Your choices will affect a lot of consequences including the factions’ behavior towards you. Setting is great, and worth a shot.

Skies of Arcadia

This game was made by Overworks and released by Sega. Being a Japanese RPG made for Sega Dreamcast, the air-pirate-themed game puts you on a mission to stop Valuan Empire from destroying Arcadia. What makes Skies of Arcadia outstanding is the open-world setting and turn-based combat.

As much as Sega Dreamcast did not stand for long, this game was an unforgettable one for its fans. Even when the characters in this game appeared in other games, a sequel did not happen.

Vampyr

Relatively new, Vampyr was one of the best games of 2018 where you got to play a vampire who was once a doctor. You were playing through the dilemma of not taking victims despite feeding on people makes you stronger and more skilled.

Setting takes place after the World War I in London, pretty nice for exploration with its “relatively” open-world design. This game could do great with a nice sequel, so let’s hope that one will come before it’s too late.

Crystalis

Older gamers will remember the names NES and SNK for sure, and Crystalis was one of those games made back in 1990 which had very nice graphics compared to its own era. Crystalis has a story that takes place 100 years after a nuclear war which sent the world back into Middle Ages. Our own character though, was in a cryogenic sleep since before the war took place and add a very cruel amnesia on top of that. Really bad combo there.

During the game, you are trying to gather four pieces of an elemental sword in the world which have the power of water, fire, wind and thunder. Pretty much 90s RPG taste there. While many other NES games are remade, Nintendo just passed this one.

Gladius

A Roman tactical RPG may sound a bit strange, but Gladius by LucasArts showed us that we actually had a need for that. In Gladius, player was creating a school of gladiators and lead them to battle. Turn-based combat and a swing-meter was indeed an original concept. Even better, four players could play co-op on Xbox, roaming the Ancient Rome together. As much as a sequel or a remaster might not hit its mark in today’s gaming scene, it could still be nice to see one.

Jade Empire

Jade Empire was exclusive for Xbox so many players might not have heard about it. BioWare released it in 2005 where players were enjoying a setting of Ancient China. Our character was a monk and combat took place in a real-time mode. Known for its morality systems, BioWare used the relatively same morality system in Jade Empire where players could see different endings according to their choices.

This game had a really bad timing though. Jade Empire was released after Baldur’s Gate and Star Wars: Knights of the Old Republic, and just before Xbox 360 arrived. Imagine what could be worse.

Kingdom Come: Deliverance

This action RPG was made by Warhorse Studios with a great story that took place in 1400s, including high levels of realism and detail. In Kingdom Come: Deliverance, players could customize their character in a very thorough manner without the limitations of preset classes. You had the means to customize your skills and create your own role.

Basic needs of survival like sleeping and eating were implemented nicely, and your equipment or food would go bad over time. After an initial patch, game left its issues behind and became a great one to enjoy.