Friday, April 26, 2024

Reason why Marvel chose Firaxis to make Midnight Suns

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The 363rd issue of Edge Magazine, which will go on sale on September 9, examines many topics in detail, such as Marvel’s Midnight Suns’ surprising approach to strategic combat and how the game’s third-person Abbey sections unfold.

This issue of the magazine also details that Marvel contacted XCOM developer Firaxis to see if they would work on a Marvel game after XCOM 2’s War of the Chosen DLC.

Jake Solomon, Creative Director of the XCOM franchise at Firaxis Games, told Edge that although he loves Marvel, such a possibility has never crossed his mind before. Solomon also says that during his first meeting with Marvel, a vice president of Marvel received very specific feedback about the finale mission of XCOM.

From this statement by Solomon, we understand that Marvel has a special interest in XCOM and takes this project seriously.

Besides Marvel’s Midnight Suns’ gameplay showcase that was revealed yesterday, if you want to learn more about what Firaxis Games brings to the Marvel gaming universe and what it adds to strategic combat mechanics in this new game, you can purchase Edge’s 363rd issue when it is released.

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